The Warhammer Errata or FAQ as they like to call it (they aren't fooling anyone) has been updated and is available here. There is also something about a new Grey Knights codex and models but that is boring. Where are the new Orc and Goblin releases I hear so many rumours about!!!?!?
Edit: Warhammer 40 Errata's have also been updated they are here.
Monday, January 10, 2011
Saturday, January 8, 2011
[iPhone] - Epic Win Review
Epic Win borders between being a game and an interactive chore list. You enter the chore or "quest" you have to do, how many points it is worth and when it is due. Through completing these quests you gain experience to one of five abilities and you progress along a track that unlocks new items. It lets you choose between five different characters and as you level them up their appearance will change.

At first the idea and the funny styling of Epic Win really sucked me in. However it quickly becomes repetitive and the writers aren't as funny as they seem to think they are. The game quickly becomes a grindfest with 300 points being the maximum. It really requires something like a 1000 point allowance to pop-up at times to make the game seem fresh and keep your interest. Still the game achieves what it sets out to do and I find it quite a handy tool for repeating reminders.
For such a simple concept the game has been plagued by bugs such as a completed quest staying in the quest area. In it's defence though it has been regularly updated and user feedback has actually been listened to. The date and quest repeating system was updated and now is quite well set up with plenty of options.
It is a useful tool and the fact that it is being updated so often gives me the confidence to say it will only get better. At AU$3.99 it isn't to badly priced, there are just a few things that let it down. 7/10
At first the idea and the funny styling of Epic Win really sucked me in. However it quickly becomes repetitive and the writers aren't as funny as they seem to think they are. The game quickly becomes a grindfest with 300 points being the maximum. It really requires something like a 1000 point allowance to pop-up at times to make the game seem fresh and keep your interest. Still the game achieves what it sets out to do and I find it quite a handy tool for repeating reminders.
For such a simple concept the game has been plagued by bugs such as a completed quest staying in the quest area. In it's defence though it has been regularly updated and user feedback has actually been listened to. The date and quest repeating system was updated and now is quite well set up with plenty of options.
It is a useful tool and the fact that it is being updated so often gives me the confidence to say it will only get better. At AU$3.99 it isn't to badly priced, there are just a few things that let it down. 7/10
Monday, December 27, 2010
A little magic
Forge and Magarena are two free java based games that allow you to play Magic the Gathering.
Forge features a range of game modes, including draft, constructed, sealed and it even has it's own quest mode. You can also build your own decks using thousands of cards that have been programmed in. Magarena on the other hand only allows you to choose from selected patterns of which colours to use and features only 450 cards. It does however have very strong AI, something that is lacking in Forge.
I can't really do a review of the two as they are both projects that are constantly under construction but I can give you an insight into which one you may wish to play. If you wish to create your own deck, play a limited game or even try out the quest mode, Forge has got you covered. Forge's AI can be strong with the right deck but in general is a pushover. It features a huge number of cards but some of these are buggy and some the AI cannot use at all.
Magarena allows you to choose the level of AI opponent you play with and the hardest difficulty is quite skilled. It really doesn't give you a lot of choice other than this though. You can give yourself and opponent more or less life and reject the set of cards you are given but you never get to choose the cards outright. The Magarena interface looks a lot more professional, however I find it harder to view the important details on the cards compared to Forge. For my money at least Magarena has an annoying way of telling you what you can do by colouring the cards green or red which obscures the detail even more.
Both games only allow matches against AI and are a great way to play an expensive card game for free.
Forge features a range of game modes, including draft, constructed, sealed and it even has it's own quest mode. You can also build your own decks using thousands of cards that have been programmed in. Magarena on the other hand only allows you to choose from selected patterns of which colours to use and features only 450 cards. It does however have very strong AI, something that is lacking in Forge.
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Forge |
Magarena allows you to choose the level of AI opponent you play with and the hardest difficulty is quite skilled. It really doesn't give you a lot of choice other than this though. You can give yourself and opponent more or less life and reject the set of cards you are given but you never get to choose the cards outright. The Magarena interface looks a lot more professional, however I find it harder to view the important details on the cards compared to Forge. For my money at least Magarena has an annoying way of telling you what you can do by colouring the cards green or red which obscures the detail even more.
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Magarena |
Both games only allow matches against AI and are a great way to play an expensive card game for free.
Tuesday, December 21, 2010
One Sentence Reviews
[iPhone] Oregon Trail - An interesting historical game with absolutely no replay value whatsoever. 5/10
[Mac/PC] Bloons TD 4 - Monkeys, balloons, tower defence and it's free, what's not to like? 7/10
Check it out here.
[Mac/PC] Bloons TD 4 - Monkeys, balloons, tower defence and it's free, what's not to like? 7/10
Check it out here.
Monday, December 20, 2010
Company of Heroes, one of the greatest games of all time...
Company of Heroes is definitely high up on the list of greatest games. Here are a few reasons why:
1. You only need one disc to set it up on as many computers as you like. In the 21st century sharing is seen as a bad thing and playing a game with your friends is more or less banned. Company of Heroes is one game that bucks this trend and lets you play with all your friends, unless your playing the expansion pack, in which case it gets complicated...
2. It had a remarkably high level of detail for a game of it's day, with explosions going off left, right and centre, bodies flying about the battlefield and tank ruins littering the streets; the 2006 release game still holds up in terms of on-screen detail and action.
3. This detail actually meant something. Craters left on the battlefield form defensive positions for infantry to use, wrecks are salvageable and the injured can be recovered from battle. All of these little touches come together to make this a truly great game.
4. It's based on WWII. So much of the technology was experimental and some of the more unique and interesting designs show up in the game. Things like the crab flails which saw use in the deserts as well as on D-Day to clear mines. The Wurfrahmen mounted on the SdKfz 251 Halftrack and flamethrowers, which are notionally banned under the Geneva convention these days.
5. It has a good manual. This is getting rarer and rarer and is a good reason to actually buy the game!
6. It's based off Warhammer 40k. Although I have no direct evidence of this and I certainly do not want to say that anyone infringed on anyone's copyright here as the ideas should be open to all. A lot of the things such as rear armour hit and the fact that this game translated to the Dawn of War series makes me think of the game's wargaming background.
1. You only need one disc to set it up on as many computers as you like. In the 21st century sharing is seen as a bad thing and playing a game with your friends is more or less banned. Company of Heroes is one game that bucks this trend and lets you play with all your friends, unless your playing the expansion pack, in which case it gets complicated...
2. It had a remarkably high level of detail for a game of it's day, with explosions going off left, right and centre, bodies flying about the battlefield and tank ruins littering the streets; the 2006 release game still holds up in terms of on-screen detail and action.
3. This detail actually meant something. Craters left on the battlefield form defensive positions for infantry to use, wrecks are salvageable and the injured can be recovered from battle. All of these little touches come together to make this a truly great game.
4. It's based on WWII. So much of the technology was experimental and some of the more unique and interesting designs show up in the game. Things like the crab flails which saw use in the deserts as well as on D-Day to clear mines. The Wurfrahmen mounted on the SdKfz 251 Halftrack and flamethrowers, which are notionally banned under the Geneva convention these days.
5. It has a good manual. This is getting rarer and rarer and is a good reason to actually buy the game!
6. It's based off Warhammer 40k. Although I have no direct evidence of this and I certainly do not want to say that anyone infringed on anyone's copyright here as the ideas should be open to all. A lot of the things such as rear armour hit and the fact that this game translated to the Dawn of War series makes me think of the game's wargaming background.
Wednesday, December 15, 2010
Baseball Superstars 2011 - iPhone
Baseball Superstars 2011 (BS 2011) by Gamevil is the third in a series of great baseball games. BS 2011 is as much an rpg as it is sports sim and fans of quirky rpg’s like me will love this game.
The sound effects are quite good with fat explosions when you hit a zinger and a nice meaty bat sound. The music is nice and cheerful too but it will all get a bit repetitive as you play through. The graphics are also bright and cheerful, though nothing special, they give the game the quirky atmosphere it aims for. There is the odd graphical glitch such as when the ball reaches the top of the park it leaves marks as if it were falling apart. There is also the odd bit of engrish and misspelling but this can easily be forgiven.
There are a multitude of control options for the game, so you can be a part of every little action or just focus on hitting and pitching. You can also move and resize the on-screen buttons which is a feature I found very useful.
All in all it is a great game that could have been a 10 out of 10 if not for a few minor issues. I am going to lower the score a little from my initial one sentence review and give it an 8.5/10.
Monday, December 6, 2010
One Sentence Reviews
[Board game] Agricola- A ridiculously hard to learn board game, yet really quite fun. 8/10
[Wii-5] Midget Racing- Torture or tickle your midget to keep it in line, another "moral choices" game from Peter Molyneux. 1.89/17
[PC/Mac/Linux] The Battle for Wesnoth- The greatest free rpg/turn-based strategy of all time. 9/10
There is a good video guide available here for Agricola and it's done by an Aussie guy.
[Wii-5] Midget Racing- Torture or tickle your midget to keep it in line, another "moral choices" game from Peter Molyneux. 1.89/17
[PC/Mac/Linux] The Battle for Wesnoth- The greatest free rpg/turn-based strategy of all time. 9/10
There is a good video guide available here for Agricola and it's done by an Aussie guy.
xkcd is one of my favourite webcomics (except when he's paying out ppl with arts degrees) and I completely agree with the sentiments in this comic.
One Sentence Reviews
[Wii] Goldeneye 007- Goldeneye is pretty good... for the wii. 8/10
[iPhone] Baseball Superstars 2011- An addictive rpg baseball game with a great acronym. 9/10
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