The core mechanic is, the gear you have equipped provides the cards you will be playing with. You get to play one card then your opponent goes, a round is ended when both players decide to pass. It seemed really cool to me at first but as moving is tied to your race/items the game becomes little more than clever manoeuvring. Manoeuvring is alright but really you just want to pull off a cool move and watch your enemy explode, not chase them around the board.
Card Hunter has a single player campaign, competitive multiplayer and they are planning a co-op mode to be released in the near future. The single player campaign follows a cheesy story of you playing the Card Hunter game with your friend. However the game is owned by your friends big brother, who butts in every now and then to tell you that you are doing it all wrong. A cute pizza delivery girl is involved as well but it's all so silly it isn't worth focusing on. As is to be expected in such a game the focus is really on leveling up and collecting sweet loot. In the competitive multiplayer mode you don't level up. Instead you are given a team of already high level characters in order to balance out play. If the client can't find a person for you to play against you will just fight an AI opponent which I found was happening more often than not.
Overall it is a good experience but it just lacks a little depth and fun at times. The game is free and you don't have to buy anything to have fun so it's worth checking out. I think you will only stick to it if you really love waiting for that next piece of loot, because the mechanics just aren't that great 7.3/10
always up for sweet loot, worth getting
ReplyDeleteIt's got a pretty high Metacritic score so some people are loving it. I just don't think it has the long term last-ability.
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